2WHO Country Office for Estonia, Tallinn, Estonia.1Nutrition, Physical Activity and Obesity Programme, Division of Noncommunicable Diseases and Life-Course, World Health Organization Regional Office for Europe, Copenhagen, Denmark.This makes the Essence Mage more of a traditional healer, and as with any other role more static to play than their sword wielding counterparts.João Joaquim Breda 1* Stephen Hugh Whiting 1 Ricardo Encarnação 1 Stina Norberg 1 Rebecca Jones 1 Marge Reinap 2 Jo Jewell 1 Healing as the Essence Mage is just as fun as healing as the Blade Master, though the Essence Mage’s healing abilities tend to be focused more at healing from far away. So tanking as an Essence Mage involves a lot of close up AOE abilities and point blank shooting, which removes a lot of what is unique about the class when compared to the Blade Master. Attempting to draw enemies in can make it hard for your DPS teammates to deal damage effectively while your opponents chase after you. Tanking as the Essence Mage is viable, but a little tricker than tanking as the Blademaster considering that your weapons are meant to be used from far away, but can still be used at point blank range. DPS focuses on showering powerful ranged attacks from safely far away, and even if enemies turn on you, you will still have some abilities such as your teleport to pull away from their wrath. The ability to aim well consistently is just as important as your equipment or level.Īs for the roles the Essence Mage can take, this class has the DPS, Tank, and Healing roles just as any other class in Zenith: The Last City. Aiming and timing your shots is also an important skill as the Essence Mage. You will generally be further away from opponents, and concentrate on dishing out damage or providing support from afar. Some find it boring to just point blasters and do a few gestures to damage enemies, and prefer the hectic slashing of the Blademaster, but the Essence Mage is a generally chiller and less active experience. This Teleport not only makes them a generally more static class to play, while still granting them some mobility, but it also is easier on the senses. Unlike the Blademaster’s potentially nausea inducing (but awesome) dash, the Essence Mage has a teleport instead. Unlike the Blademaster the Essence Mage does not require a lot of constant wild movement, making it an easier class to play for those with limited play areas, or for those that easily become motion sick. They vary more than the Blademaster’s abilities, which mostly activate via slashing combos. The Essence MageĮssence Mage abilities are generally triggered with hand gestures such as grabbing and pointing at the ground, or holding down trigger with an empty hand and throwing. Don’t think that you will have to heal in close quarters just because you can only fight in close quarters. The one unfortunate side effect of being a Close Quarters Tank in a Virtual Reality game is that it can be easy to not notice an enemy if they are to your sides or behind you.īlademasters can also be healers with a selection of great healing abilities such as an AOE heal that triggers in the spot where you throw one of your swords. This means that DPS characters can easily use their Area of Effect abilities on the entire group, and so can the Tank Blademaster to hold the aggression of those enemies. The Blademaster is arguably the best at Tanking because of their ability to draw a lot of enemies and group them together in melee. The DPS role is the most intense, because you will be swinging your swords a lot to deal as much damage as possible, and you will also always be under threat of quickly drawing an enemy’s attention and being the focus of melee attacks, though you will have some tools to overcome that difficulty such as your dash. As for the Blademaster’s roles, as with any class in Zenith they are DPS, Tank, and Healing.
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